Cataclysm for World of Warcraft arrived in December 2010, and just like all the previous releases I rushed to the local shop and bought the box so I could play on release day (I’m still a little old fashioned when it comes to software – I like to have a physical disc in my mitts). I played the original game in 2005 as it arrived and I was enthralled. I soloed, I grouped, I crafted, I raided. It was fascinating and I played regularly. This repeated itself as the next two expansion packs were released. Maybe the game was starting to grate a little, but I still soloed, grouped, crafted and raided. In other words, I was still dedicated.
This time around I just haven’t been able to capture that feeling again. I have been playing my Paladin in the high-level zones – Mount Hyjal, Vashj’ir, Deepholm and currently I’m level 84 in Uldum. It’s indeed very pretty and the quests are often hilarious and sometimes ingenious. The blocky low-polygon graphics annoys me, but it also did that in 2005 so that hasn’t changed. It looks like the textures have improved, however, which makes it a little easier to tolerate the lack of polygons. The underwater zone in Vashj’ir felt very different and the atmosphere in Deepholm was really good (it reminded me Mines of Moria in LOTRO, the best interior zones I have ever seen in an MMORPG).