Developer: Dominique Grieshofer | Released: 2015 | Genre: Platform, First Person
If you want a game with small and relaxing sessions to do once in a while, this is a great choice.
I did one session that took just a tad below half an hour, and it was easy and delightful. It’s a first person platform game with no story attached to it. Usually platform jumping doesn’t always work that well in first person, but it actually works reasonably fine here. Also, you can’t die in this game.
The purpose is to jump on a few pylons and step on a big red button to raise a set more from the sea, including another red button among them. Sometimes another pylon has a red cube to munch up. There are sometimes yellow elevator platforms or jump pads, and the wall jumping from pylon to pylon feels right. It is also possible (and sometimes necessary) to dive down into the water.
When all red buttons are activated, stepping on the last yellow one zooms up the camera for a view of the entire cluster. And if you also touch all the top surfaces (marking them with grass) you get fireworks.
To spice things up further, there are sometimes tubes that can swoop you to the other side of it, and some red buttons may be slightly hidden and require crouching or swimming up from below. However, they always have a red beam pointing into the sky so they’re always easy to spot.
The game is designed to be replayed. Maybe I’ll do it again later.
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2015 Dominique Grieshofer~30m 1
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