Developer: Krillbite Studio | Released: 2014 | Genre: Adventure, Horror
This was a short first person horror adventure in control of a little toddler that could barely walk. After a birthday cake from mum and a later put to sleep, the majority of the game went through surrealistic set pieces with elements from the house itself. Most of the game was very dark with a lot of walking/crawling, sometimes with light puzzles like dragging a chair to climb on or finding “memories” for a portal.
I’ve said it before and I’ll repeat it again – I’m not really fit for horror games or movies anymore. I’ve become completely numb. I really should stop touching this genre.
Nevertheless I bought the game and I am trying to work through my backlog.
But in spite of the absence of screaming in my apartment, the game did its best with a spooky atmosphere, it didn’t go crazy with cheap jump scares, and the ambient sounds were really good. Humans that can still experience the feeling of horror may find a lot to like here.
The surrealistic dream levels sometimes reminded me of American McGee’s Alice games.
There were light puzzle elements, like finding key lock items or a few objects for a counterweight or a simple puzzle to open up for further access. That being said, most of the game really was walking simulator territory. In the last third of the game there was a roaming monster to avoid – a cue taken from the horror classic Amnesia: The Dark Descent which no doubt also served as a solid inspiration.
A few days later I also completed a DLC and visited a museum.
The DLC was about calming down and collecting scared toys around the house by closing windows (to keep out the snow) and switching on a device such as a radio or a cartoon on the TV. The hairy monster was also roaming, but the biggest challenge was actually avoiding a menacing furnace in the cellar.
The museum displayed all the assets of the game with lots of comments, some of which was told by teddy placeholders. It was surprisingly elaborate. In fact, it was almost too much of a good thing.