Developer: Pinkerton Road Studio | Released: 2014 | Genre: Adventure, Point & Click
I’ve completed the three Gabriel Knight games many years ago and gained a solid respect for Jane Jensen’s writing. That’s also why I backed the Kickstarter campaign for it in 2013. However, since its release it has received a mixed bag of reviews and it always had me avoid it in the Steam backlog.
Until now. And I confess that once again, it was originally my intention to play it for an hour or so and then dump it into my series about Short Sessions. The 3D models was not exactly doing it any favors.
But in spite of the mediocre walking animation, lip sync and those crazy eyeballs of persons trying to look behind their own ears, the story and the analyzing puzzles quickly grabbed me.
The protagonist, Malachi Rector, was a Sherlock Holmes kind of guy with a very high IQ. As an expert in antiquities with a photographic memory, he was sometimes hired to evaluate new antique findings, which he then ruthlessly declared to be trash. In spite of his elegant demeanor, he was sometimes belittling requests and sarcastically denounced objects around him. And he was regularly taking pills.
I immediately liked him.