Developer: Airtight Games | Released: 2014 | Genre: 3PS, Adventure
I’m going to bring the pros and cons in the end back again. I actually like writing them, and also reading them at a later time to remind me what I originally thought about the game in few words.
This was a really pleasant surprise. I’ve had it in my backlog for years but always postponed playing it. I had seen videos of the gameplay, and although the adventure part did look very appealing (that’s why I bought the game in the first place) the patrolling demons looked like they could be frustrating. Luckily, at first the demons were not that hard to deal with, and I really liked the smooth adventure puzzles.
The game started with a police detective being thrown out of a window and subsequently shot and killed by a masked killer. The detective became a bluish ghost and was shocked to see himself dead. Shades of that movie with Patrick Swayze, no doubt about that. I then had to investigate and solve my own death. Along the way, I sometimes found other ghosts with side cases about figuring out how they died too.
I liked the voice actor for the detective – a really good film noir fit.
The pure adventure part of the game was prevalent and absolute bliss. As soon as I got close to something, an action word was shown along with one or more hotkeys shown as actual keyboard buttons or a mouse with a highlighted button. It may sound simple, but it worked really well, especially as some hotkeys were automatically disabled if an action didn’t make sense in the given situation.